Class PlayerListener
An object to handle the callbacks for the handling a LinphonePlayer objects.
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Linphone
Assembly: cs.temp.dll.dll
Syntax
public class PlayerListener : LinphoneObject
Properties
OnEofReached
Declaration
public PlayerListener.OnEofReachedDelegate OnEofReached { get; set; }
Property Value
Type | Description |
---|---|
PlayerListener.OnEofReachedDelegate |
Methods
Finalize()
Declaration
protected void Finalize()