|
|
static String | linphone_pointer_to_string (IntPtr ptr) |
| |
|
static IntPtr | linphone_string_to_pointer ([MarshalAs(LinphoneWrapper.ByteStringMarshalling)] String str) |
| |
|
IntPtr | StringArrayToBctbxList (IEnumerable< string > stringlist) |
| |
|
void | CleanStringArrayPtrs (IntPtr l) |
| |
A chat message reaction is an emoji sent by someone in the same chat room to react to a specific Linphone.ChatMessage.
To create a Linphone.ChatMessageReaction, use Linphone.ChatMessage.CreateReaction(). Once you are ready, send the reaction using Linphone.ChatMessageReaction.Send(). Reactions are available using Linphone.ChatMessage.Reactions and will be notified using dedicated callbacks either in Linphone.CoreListener or Linphone.ChatMessageListener.
| void Linphone.ChatMessageReaction.Send |
( |
| ) |
|
|
inline |
| string Linphone.ChatMessageReaction.Body |
|
get |
Returns the emoji(s) used for the reaction.
- Returns
- the emoji(s) used as UTF-8 characters.
| string Linphone.ChatMessageReaction.CallId |
|
get |
The documentation for this class was generated from the following file: