/*
 * Copyright (c) 2010-2022 Belledonne Communications SARL.
 *
 * This file is part of Liblinphone
 * (see https://gitlab.linphone.org/BC/public/liblinphone).
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as
 * published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */

/*
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */

#ifndef LINPHONE_TUNNEL_H_
#define LINPHONE_TUNNEL_H_

#include "linphone/types.h"

/**
 * @addtogroup tunnel
 * @{
 **/

/**
 * Linphone tunnel aims is to bypass IP traffic blocking due to aggressive firewalls which typically only authorize TCP
traffic with destination port 443.
 * <br> Its principle is tunneling all SIP and/or RTP traffic through a single secure https connection up to a
detunnelizer server.
 * <br> This set of methods enhance  #LinphoneCore functionalities in order to provide an easy to use API to
 * \li provision tunnel servers IP addresses and ports. This functionality is an option not implemented under GPL.
Availability can be check at runtime using function #linphone_core_tunnel_available()
 * \li start/stop the tunneling service
 * \li perform auto-detection whether tunneling is required, based on a test of sending/receiving a flow of UDP packets.
 *
 * It takes in charge automatically the SIP registration procedure when connecting or disconnecting to a tunnel server.
 * No other action on #LinphoneCore is required to enable full operation in tunnel mode.
 *
 * <br> Provision is done using object #LinphoneTunnelConfig created by function #linphone_tunnel_config_new().
Functions #linphone_tunnel_config_set_host()
 *  and #linphone_tunnel_config_set_port() allow to point to tunnel server IP/port. Once set, use function
#linphone_tunnel_add_server() to provision a tunnel server.
 *  <br> Finally  tunnel mode configuration is achieved by function #linphone_tunnel_set_mode().
 *  <br> Tunnel connection status can be checked using function #linphone_tunnel_connected().
 *
 * Bellow pseudo code that can be use to configure, enable, check state and disable tunnel functionality:
 *
 * \code
    LinphoneTunnel *tunnel = linphone_core_get_tunnel(linphone_core);
    LinphoneTunnelConfig *config=linphone_tunnel_config_new(); //instantiate tunnel configuration
    linphone_tunnel_config_set_host(config, "tunnel.linphone.org"); //set tunnel server host address
    linphone_tunnel_config_set_port(config, 443); //set tunnel server port
    linphone_tunnel_add_server(tunnel, config); //provision tunnel config
    linphone_tunnel_set_mode(tunnel, LinphoneTunnelModeEnable); //activate the tunnel unconditional

    while (!linphone_tunnel_connected(tunnel)) { //wait for tunnel to be ready
        linphone_core_iterate(linphone_core); //schedule core main loop
        ms_sleep(100); //wait 100ms
    }

    LinphoneCall *call = linphone_core_invite(linphone_core,"sip:foo@example.org"); //place an outgoing call
    linphone_call_ref(call); //acquire a reference on the call to avoid deletion after completion
    //...
    linphone_core_terminate_call(linphone_core,call);

    while (linphone_call_get_state(call) != LinphoneCallReleased) { //wait for call to be in release state
        linphone_core_iterate(linphone_core); //schedule core main loop
        ms_sleep(100); //wait 100ms
    }

    linphone_tunnel_set_mode(tunnel, LinphoneTunnelModeDisable); //deactivate tunnel
    linphone_call_unref(call); //release reference on the call

    \endcode
**/

#define LINPHONE_TUNNEL(obj) BELLE_SIP_CAST(obj, LinphoneTunnel)

#ifdef __cplusplus
extern "C" {
#endif

/**
 * Create a new tunnel configuration
 * @return a #LinphoneTunnelConfig object @notnil
 */
LINPHONE_PUBLIC LinphoneTunnelConfig *linphone_tunnel_config_new(void);

/**
 * Take a reference on a #LinphoneTunnel.
 * @param tunnel The #LinphoneTunnel whose the ref counter will be increased. @notnil
 * @return Pointer on the freshly refed #LinphoneTunnel. @notnil
 */
LINPHONE_PUBLIC LinphoneTunnel *linphone_tunnel_ref(LinphoneTunnel *tunnel);

/**
 * Release a reference on a #LinphoneTunnel.
 * @param tunnel The #LinphoneTunnel whose the ref counter will be decreased. @notnil
 */
LINPHONE_PUBLIC void linphone_tunnel_unref(LinphoneTunnel *tunnel);

/**
 * Set the IP address or hostname of the tunnel server.
 * @param tunnel_config #LinphoneTunnelConfig object @notnil
 * @param host The tunnel server IP address or hostname. @maybenil
 */
LINPHONE_PUBLIC void linphone_tunnel_config_set_host(LinphoneTunnelConfig *tunnel_config, const char *host);

/**
 * Get the IP address or hostname of the tunnel server.
 * @param tunnel_config #LinphoneTunnelConfig object @notnil
 * @return The tunnel server IP address or hostname. @maybenil
 */
LINPHONE_PUBLIC const char *linphone_tunnel_config_get_host(const LinphoneTunnelConfig *tunnel_config);

/**
 * Set tls port of server.
 * @param tunnel_config #LinphoneTunnelConfig object @notnil
 * @param port The tunnel server TLS port, recommended value is 443
 */
LINPHONE_PUBLIC void linphone_tunnel_config_set_port(LinphoneTunnelConfig *tunnel_config, int port);

/**
 * Get the TLS port of the tunnel server.
 * @param tunnel_config #LinphoneTunnelConfig object @notnil
 * @return The TLS port of the tunnel server
 */
LINPHONE_PUBLIC int linphone_tunnel_config_get_port(const LinphoneTunnelConfig *tunnel_config);

/**
 * Set the IP address or hostname of the second tunnel server when using dual tunnel client.
 * @param tunnel_config #LinphoneTunnelConfig object @notnil
 * @param host The tunnel server IP address or hostname. @maybenil
 */
LINPHONE_PUBLIC void linphone_tunnel_config_set_host2(LinphoneTunnelConfig *tunnel_config, const char *host);

/**
 * Get the IP address or hostname of the second tunnel server when using dual tunnel client.
 * @param tunnel_config #LinphoneTunnelConfig object @notnil
 * @return The tunnel server IP address or hostname. @maybenil
 */
LINPHONE_PUBLIC const char *linphone_tunnel_config_get_host2(const LinphoneTunnelConfig *tunnel_config);

/**
 * Set tls port of the second server when using dual tunnel client.
 * @param tunnel_config #LinphoneTunnelConfig object @notnil
 * @param port The tunnel server TLS port, recommended value is 443
 */
LINPHONE_PUBLIC void linphone_tunnel_config_set_port2(LinphoneTunnelConfig *tunnel_config, int port);

/**
 * Get the TLS port of the second tunnel server when using dual tunnel client.
 * @param tunnel_config #LinphoneTunnelConfig object @notnil
 * @return The TLS port of the tunnel server
 */
LINPHONE_PUBLIC int linphone_tunnel_config_get_port2(const LinphoneTunnelConfig *tunnel_config);

/**
 * Set the remote port on the tunnel server side used to test UDP reachability.
 * This is used when the mode is set auto, to detect whether the tunnel has to be enabled or not.
 * @param tunnel_config #LinphoneTunnelConfig object @notnil
 * @param remote_udp_mirror_port The remote port on the tunnel server side used to test UDP reachability, set to -1 to
 * disable the feature
 */
LINPHONE_PUBLIC void linphone_tunnel_config_set_remote_udp_mirror_port(LinphoneTunnelConfig *tunnel_config,
                                                                       int remote_udp_mirror_port);

/**
 * Get the remote port on the tunnel server side used to test UDP reachability.
 * This is used when the mode is set auto, to detect whether the tunnel has to be enabled or not.
 * @param tunnel_config #LinphoneTunnelConfig object @notnil
 * @return The remote port on the tunnel server side used to test UDP reachability
 */
LINPHONE_PUBLIC int linphone_tunnel_config_get_remote_udp_mirror_port(const LinphoneTunnelConfig *tunnel_config);

/**
 * Set the UDP packet round trip delay in ms for a tunnel configuration.
 * @param tunnel_config #LinphoneTunnelConfig object @notnil
 * @param delay The UDP packet round trip delay in ms considered as acceptable (recommended value is 1000 ms).
 */
LINPHONE_PUBLIC void linphone_tunnel_config_set_delay(LinphoneTunnelConfig *tunnel_config, int delay);

/**
 * Get the UDP packet round trip delay in ms for a tunnel configuration.
 * @param tunnel_config #LinphoneTunnelConfig object @notnil
 * @return The UDP packet round trip delay in ms.
 */
LINPHONE_PUBLIC int linphone_tunnel_config_get_delay(const LinphoneTunnelConfig *tunnel_config);

/**
 * Increment the refcount of #LinphoneTunnelConfig object.
 * @param tunnel_config the #LinphoneTunnelConfig object. @notnil
 * @return the same #LinphoneTunnelConfig object. @notnil
 **/
LINPHONE_PUBLIC LinphoneTunnelConfig *linphone_tunnel_config_ref(LinphoneTunnelConfig *tunnel_config);

/**
 * Decrement the refcount of #LinphoneTunnelConfig object.
 * @param tunnel_config the #LinphoneTunnelConfig object. @notnil
 **/
LINPHONE_PUBLIC void linphone_tunnel_config_unref(LinphoneTunnelConfig *tunnel_config);

/**
 * Store a user data in the tunnel config object
 * @param tunnel_config the tunnel config @notnil
 * @param user_data the user data. @maybenil
 **/
LINPHONE_PUBLIC void linphone_tunnel_config_set_user_data(LinphoneTunnelConfig *tunnel_config, void *user_data);

/**
 * Retrieve user data from the tunnel config
 * @param tunnel_config the tunnel config @notnil
 * @return the user data. @maybenil
 **/
LINPHONE_PUBLIC void *linphone_tunnel_config_get_user_data(LinphoneTunnelConfig *tunnel_config);

/**
 * Add a tunnel server configuration.
 * @param tunnel #LinphoneTunnel object @notnil
 * @param tunnel_config #LinphoneTunnelConfig object @notnil
 */
LINPHONE_PUBLIC void linphone_tunnel_add_server(LinphoneTunnel *tunnel, LinphoneTunnelConfig *tunnel_config);

/**
 * Remove a tunnel server configuration.
 * @param tunnel #LinphoneTunnel object @notnil
 * @param tunnel_config #LinphoneTunnelConfig object @notnil
 */
LINPHONE_PUBLIC void linphone_tunnel_remove_server(LinphoneTunnel *tunnel, LinphoneTunnelConfig *tunnel_config);

/**
 * Get added servers
 * @param tunnel #LinphoneTunnel object @notnil
 * @return The list of servers. \bctbx_list{LinphoneTunnelConfig} @maybenil
 */
LINPHONE_PUBLIC const bctbx_list_t *linphone_tunnel_get_servers(const LinphoneTunnel *tunnel);

/**
 * Remove all tunnel server addresses previously entered with linphone_tunnel_add_server()
 * @param tunnel #LinphoneTunnel object @notnil
 **/
LINPHONE_PUBLIC void linphone_tunnel_clean_servers(LinphoneTunnel *tunnel);

/**
 * Set the tunnel mode.
 * The tunnel mode can be 'enable', 'disable' or 'auto'
 * If the mode is set to 'auto', the tunnel manager will try to established an RTP session
 * with the tunnel server on the UdpMirrorPort. If the connection fail, the tunnel is automatically
 * activated whereas the tunnel is automatically disabled if the connection succeed.
 * @param tunnel #LinphoneTunnel object @notnil
 * @param mode The desired #LinphoneTunnelMode
 **/
LINPHONE_PUBLIC void linphone_tunnel_set_mode(LinphoneTunnel *tunnel, LinphoneTunnelMode mode);

/**
 * Get the tunnel mode
 * @param tunnel #LinphoneTunnel object @notnil
 * @return The current #LinphoneTunnelMode
 **/
LINPHONE_PUBLIC LinphoneTunnelMode linphone_tunnel_get_mode(const LinphoneTunnel *tunnel);

/**
 * Sets whether or not to use the dual tunnel client mode.
 * By default this feature is disabled.
 * After enabling it, add a server with 2 hosts and 2 ports for the feature to work.
 * @param tunnel #LinphoneTunnel object @notnil
 * @param dual_mode_enabled TRUE to enable it, FALSE to disable it
 */
LINPHONE_PUBLIC void linphone_tunnel_enable_dual_mode(LinphoneTunnel *tunnel, bool_t dual_mode_enabled);

/**
 * Get the dual tunnel client mode
 * @param tunnel #LinphoneTunnel object @notnil
 * @return TRUE if dual tunnel client mode is enabled, FALSE otherwise
 **/
LINPHONE_PUBLIC bool_t linphone_tunnel_dual_mode_enabled(const LinphoneTunnel *tunnel);

/**
 * Returns whether the tunnel is activated. If mode is set to auto, this gives indication whether the automatic
 *detection determined that tunnel was necessary or not.
 * @param tunnel the #LinphoneTunnel @notnil
 * @return TRUE if tunnel is in use, FALSE otherwise.
 **/
LINPHONE_PUBLIC bool_t linphone_tunnel_get_activated(const LinphoneTunnel *tunnel);

/**
 * Check whether the tunnel is connected
 * @param tunnel #LinphoneTunnel object @notnil
 * @return A boolean value telling if the tunnel is connected
 **/
LINPHONE_PUBLIC bool_t linphone_tunnel_connected(const LinphoneTunnel *tunnel);

/**
 * Force reconnection to the tunnel server.
 * This method is useful when the device switches from wifi to Edge/3G or vice versa. In most cases the tunnel client
 *socket won't be notified promptly that its connection is now zombie, so it is recommended to call this method that
 *will cause the lost connection to be closed and new connection to be issued.
 * @param tunnel #LinphoneTunnel object @notnil
 **/
LINPHONE_PUBLIC void linphone_tunnel_reconnect(LinphoneTunnel *tunnel);

/**
 * Set whether SIP packets must be directly sent to a UA or pass through the tunnel
 * @param tunnel #LinphoneTunnel object @notnil
 * @param enable If true, SIP packets shall pass through the tunnel
 */
LINPHONE_PUBLIC void linphone_tunnel_enable_sip(LinphoneTunnel *tunnel, bool_t enable);

/**
 * Check whether tunnel is set to transport SIP packets
 * @param tunnel #LinphoneTunnel object @notnil
 * @return A boolean value telling whether SIP packets shall pass through the tunnel
 */
LINPHONE_PUBLIC bool_t linphone_tunnel_sip_enabled(const LinphoneTunnel *tunnel);

/**
 * Set an optional http proxy to go through when connecting to tunnel server.
 * @param tunnel #LinphoneTunnel object @notnil
 * @param host http proxy host @notnil
 * @param port http proxy port
 * @param username Optional http proxy username if the proxy request authentication. Currently only basic authentication
 *is supported. Use NULL if not needed. @maybenil
 * @param passwd Optional http proxy password. Use NULL if not needed. @maybenil
 **/
LINPHONE_PUBLIC void linphone_tunnel_set_http_proxy(
    LinphoneTunnel *tunnel, const char *host, int port, const char *username, const char *passwd);

/**
 * Retrieve optional http proxy configuration previously set with linphone_tunnel_set_http_proxy().
 * @param tunnel #LinphoneTunnel object
 * @param host http proxy host
 * @param port http proxy port
 * @param username Optional http proxy username if the proxy request authentication. Currently only basic authentication
 *is supported. Use NULL if not needed. @maybenil
 * @param passwd Optional http proxy password. Use NULL if not needed. @maybenil
 * @donotwrap
 **/
LINPHONE_PUBLIC void linphone_tunnel_get_http_proxy(
    LinphoneTunnel *tunnel, const char **host, int *port, const char **username, const char **passwd);

/**
 * Set authentication info for the http proxy
 * @param tunnel #LinphoneTunnel object @notnil
 * @param username User name @maybenil
 * @param passwd Password @maybenil
 */
LINPHONE_PUBLIC void
linphone_tunnel_set_http_proxy_auth_info(LinphoneTunnel *tunnel, const char *username, const char *passwd);

/**
 * Set the username.
 * Required for tunnel TLS client authentification.
 * Certificate Altname or CName should be sip:\<tunnel_username\>@\<tunnel_domain\>
 * @param tunnel #LinphoneTunnel object @notnil
 * @param username The username. @maybenil
 */
LINPHONE_PUBLIC void linphone_tunnel_set_username(LinphoneTunnel *tunnel, const char *username);

/**
 * Get the username.
 * @param tunnel #LinphoneTunnel object @notnil
 * @return The username. @maybenil
 */
LINPHONE_PUBLIC const char *linphone_tunnel_get_username(LinphoneTunnel *tunnel);

/**
 * Set the domain.
 * Required for tunnel TLS client authentification.
 * Certificate Altname or CName should be sip:\<tunnel_username\>@\<tunnel_domain\>
 * @param tunnel #LinphoneTunnel object @notnil
 * @param domain The domain. @maybenil
 */
LINPHONE_PUBLIC void linphone_tunnel_set_domain(LinphoneTunnel *tunnel, const char *domain);

/**
 * Get the domain.
 * @param tunnel #LinphoneTunnel object @notnil
 * @return The domain. @maybenil
 */
LINPHONE_PUBLIC const char *linphone_tunnel_get_domain(LinphoneTunnel *tunnel);

LINPHONE_PUBLIC void linphone_tunnel_simulate_udp_loss(LinphoneTunnel *tunnel, bool_t enabled);

/**
 * @}
 **/

#ifdef __cplusplus
}
#endif

#endif /* LINPHONE_TUNNEL_H_ */
